The first time you deploy an app from Visual Studio to your HoloLens, you'll be prompted for a PIN. Select Build > Deploy to build and deploy without debugging.Build, deploy, and debug your app based on your needs.Select Local Machine in the deployment target drop-down menu.Select an x86 or 圆4 build configuration for your app.To use a Windows Mixed Reality immersive headset that connects to your PC or the Mixed Reality simulator: Select HoloLens 2 Emulator in the deployment target drop-down menu.Select Debug > Start debugging to deploy your app and start debuggingĭeploying an app to the HoloLens 2 Emulator.Select HoloLens Emulator in the deployment target drop-down menu.Select an x86 build configuration for your app.Make sure you've installed the HoloLens Emulator.Unknown error: 0x80070057" Deploying an app to the HoloLens (1st gen) Emulator If the errors listed below occur when you start debugging an installed UWP application on the HoloLens 2, try renaming your package or uninstalling your UWP application. Enable Developer Mode, read the disclaimer for the setting you chose, and then select Yes to accept the change.ĭeploying a HoloLens app over Wi-Fi or USB.If you're working with a Windows Mixed Reality headset connected to your PC, you must enable Developer Mode on the PC. Optional: Scroll down and also enable Device Portal, which lets you connect to the Windows Device Portal on your HoloLens from a web browser.If your device is running Windows Holographic version 21H1 or newer, also enable Device discovery. Enable Use developer features to deploy apps from Visual Studio to your HoloLens.
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